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NES Controller // Animation
Made this looping old school NES controller animation for fun! Finally getting back into the groove. Made using AE+AI+PS.
By: Sabrina Marie Curry

NES Controller // Animation

Made this looping old school NES controller animation for fun! Finally getting back into the groove. Made using AE+AI+PS.

By: Sabrina Marie Curry


Vine Advertising Video // Motion Graphics


Video I made for work. Designed all the characters and elements, wish I had more time to work on it to perfect some things but overall I’m pretty content with the end product.

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White Horse // Promo II

The 2nd promotional video I cut for the music video I’m editing!

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White Horse // Promo I

Promotional video I cut for a music video I’m currently editing, set to be released Thursday the 21st.

Check it out!

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The Iron Giant // Conceptual Poster
The Iron Giant conceptual poster. Gears in the chest represent the heart, circuit board lines at the top reference constellations in the sky. 
By: Sabrina Marie Curry

The Iron Giant // Conceptual Poster

The Iron Giant conceptual poster. Gears in the chest represent the heart, circuit board lines at the top reference constellations in the sky. 

By: Sabrina Marie Curry

The Iron Giant (Redesign) // C4D

I couldn’t figure out how to model The Iron Giant so I tweaked it a bit and redesigned it. It’s still not finished, have a lot of exploring to do but learning a lot through exploration.

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Monsters Inc. // Conceptual Graphic

Monsters Inc. // Conceptual Graphic

The Iron Giant // C4D

Modeled The Iron Giant’s head for a school project. It came out decent but I’m stumped on how to model the chest. Also trying to figure out lighting so I’ve been experimenting with different lighting situations. Got a lot of work to do. 

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Tracking Test // C4D+AE

Been trying to get tracking down so I can start “realistically” developing concepts for a series of videos I plan on making this summer. I like to know I can do something before I plan a video out. This tracking test video isn’t exciting but it’s definitely a huge leap because I could never really get Boujou to work the way I wanted it too with C4D but now that I can use AE  for all of my tracking needs and export that data to C4D it’s really become a lifesaver. Still need to work out some issues because even though I can get a track and get it to work its there’s still issues with plane alignment which is a pain but at least this time around im yielding results!

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Bedroom // C4D

Been getting into modeling interiors lately. Using minimalist bedrooms as inspiration, trying to mimic the room for the most part but altering it ever so slightly. Also I keep throwing my Goomba model in scenes, probably going to be sitting in all the rooms I make as a little signature haha

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